forge of empires battle calculator

There's no lack of handy sheets or online calculators but I'd like to know how the amounts to be primed and the . Then you can destroy the Powerful Unit(s) and then take out the Rogue(s). attack and defense boost have a similar impact (the basic attack/defense Nail You signed in with another tab or window. While on some provinces of the Continent map all enemy units in it gain a percentage bonus to their attack and defense stats (easily seen in the sector view as small shield icons on top of the unit images), there are two different buffs that can affect the armies of the players, both of which are accumulated from certain buildings such as the Watchfire and a small number of the Great Buildings: Defense boost: All units in the defending army of this player get a bonus to their defense stat only, which means they take less damage when attacked. Good strategy online games are what Forge of Empires stands for. AEBits - Battle Calculator The damage is calculated from the quotient of attack/defense. For the most part, a great combination is an equal balance 4 of each: 4 spearmen and 4 slingers. Can you now see the benefit of taking the time to collect the Forge Points and get all your military Great Buildings up to level 10? With the bonuses combined, the Bazooka team, unbuffed, will have 95 attack against a tank with 60 defense. The battle is fought in rounds. Copy Guild performance to a spreadsheet. Free of charge! (Can only be applied once.) Your offensive and defensive strategy can be the difference between success and failure. As long as you remember that Rogues will change into another troop type when they are first struck. Forge of Empires Tips has heard from many other Forge Of Empires players that if you stick to the trees, you can attack harder!. A third unit that will be unlocked is a cavalry unit: Dragoons. Therefore, we advise to replace Trebuchet camps for the equal number of cannon camps. The more you motivate/polish the better your chances of getting a blueprint piece. Instead, we suggest you would advance your Legionnaire forward to the Ballista, that is now within range, and strike it to take 2-3 of its health away. For this reason alone, the attackers army will be damaged almost every time. As they are cavalry, mounted archers have the ability to move and attack on the very first turn. You put these into slots in your military buildings. Their corresponding slot in military building is freed again and you can recruit a new unit there. We have today directly given out a new.Here again the link to the extension in the Chrome Store: FoE Helper. Hi, Im Lucas a passionate and experienced Forge of Empires player and the editor here at ForgeofEmpiresTips.com. Mounted archers, despite being offensively weak, are optimal defensively. The final unit to unlock will be the long-ranged unit: Field Guns. Powerful 1.9 Calculator. This will tell you the military boost this unit has. Normally would be right to question 2-4 damage. As a chieftain who founds his settlement anno 5000 B.C. 2nd wave unfair | Forge of Empires Forum This is why we turn to heavy knights. For the past month or so, I decided to get back to calculating damages on units. Forge of Empires Battle Tips You must log in or register to reply here. Spot/Snipe. A Forge of Empires 1.9 Calculator that is easy to understand for players just starting this leveling method. In Forge of Empires, the military plays an important role. Our Ranger will receive an additional 7 defense points if we place him in the bushes when he is attacked, and he also gives us an additional 10 defence points if we place him in a forest. A full suite of free tools for Forge of Empires. Most importantly, their damage is significant. The reason for this is that they have quite a long movement range, and so for new players to the game, 8 spearmen will prove a tough defense to break. Just fill base reward and see result. Forge of Empires Addicts and Guild Leaders will find these statistics essential for detailed game analysis and improvement. Forge of Empires, you will know that your Forge of Empires Military Strategy is essential. Forge of Empires - A free to play browser game. Ultimate Tips and Tricks for Forge of Empires | BlueStacks First, I would say NO it is not rigged or fixed against you. Some people may already know this trick, however, others are stuck with it. Against Grenadiers, about 2 to 3 shots will normally be required. For later ages, keep in mind that artillery units can not hit flying units. This prevents the attacker from wanting to fight you every time. Consequently, this leads to retaliation damage, so we advise that you first target other units and then target the rangers only once they have moved out from the forest. Tribal Wars 2 presents itself as a worthy strategy game remake of the classic Tribal Wars. Then you would finish off all of the remaining Ballistas easy. The other 20% is the chance the AI will randomize it yet again before you confirm your attack. This makes them worth the investment early on in Forge of Empires. They are a great way to take out ranged classes. Now we have been through each unit, lets finally discuss the most optimum unit balance. Example: Close Quarters: Units with this skill gains attack bonus when attacking in adjacent field. We have now reached a point in FOE that our first defense is somewhat stronger. With this simulator, Auto Battles can be done, just like in the online game The A great perk is that they become completely immune to all ranged attacks if they stand in forests. Any help would be appreciated. With a huge range of 15, this unit is an incredible upgrade from the previously acquired Cannons, who crops-compare with a range of 12. All data is now stored locally on your own device and no longer transferred to our server. Choose the chest which is more appealing to you. implemented, so that terrain based attack/defense or stealth are not I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give, I have to question that reallyaccording to the spreadsheet, an attacking Bazooka with 90% A bonus against a B.Tank of mine with 404% D will cause 2-4 damage. As a matter of fact, this is the military boost for the entire army (attacking or defending). Units that were destroyed in battle do not heal. And knowing that grenadiers have a range of 2, we cannot count on retaliation damage when the grenadiers do attack. Grepolis is a browser game which is set in Ancient Greece. If you decide you do not want to participate, swap these ranges immediately for 4 archery ranges. Gnuplot. Compared to crossbowmen they are strong, and are therefore able to take several hits from lower-tiered units and even cannons. With a powerful army and the right tactics . Since the chat server is completely financed by advertising, it would be great if you could surf this site without add-blockers. If you put 1, the unit has 9/10 HP, Starts with "Not a Scratch!" Our reasoning comes from the fact that Archers unleash significant damage to enemies in the early stages of the game. Basil and the Castle Deal Great Buildings mentioned below. See the happiness modifier in the graphic above? Getting Started. 1) First, you have an army like the picture below. If it is crowded with swamps, rocks and forests. This RTS MMO simulation is full of amazing content. The only way in which they can incur damage in forests, is if a unit stands immediately next to them and attacks. For this, select corresponding option from the menu, choose game server and world and type player's name. Number of FP already in. We can draw them closer, and often, draw them out of an area in where they get a defense boost. Now look at the Defense Bonus. Remember, Rangers are always an option if you want to take down the lowest-tiered defenses. Even when they do succeed, theyll experience all sorts of casualties. You can use your units to attack other players or conquer provinces on the Continent map. JavaScript is disabled. I wanted to share this little tool I made for calculating foe hits, the link is in the comments in the video. The average damage was between an (old version) Archer v. Spearman, so I need to find if the attack has been changed since then :p, K, yep, for once I'm actually happy that Vanguard didn't update his guide here :p, Hmm someone seemed to have messed up the calculator a few days ago. Required fields are marked *. Battle Tips 1: Know your Troops and your Enemies Troops, Battle Tips 2: Hit Your Enemy First (If Possible), Battle Tips 3: Keep Your City Enthusiastic, Battle Tips 4: Optimize Your Rogue Strategy, Battle Tips 5: Dieing With Maximum Damage, Battle Tips 6: Great Buildings Military Boost, Forge of Empires Rogue Guide: How to Use Rogues Most Effectively. within the range of 2 or 3 or more of your attacking armies units, you could place a rogue at that vital hexagon. Good morning folks! For those interested in competing in both the Late Middle Ages tournament and the High Middle Ages tournament (at the same time), keeping 2 High Middle Ages military buildings will be enough to get you through both tournaments. More if you frequently fight. So if we first turn our attention to general defenses. We suggest you take a little time to learn where the best places are for your soldiers on the battlefield, as well as those areas, you want to keep your enemy from. Decide math tasks. If the enemy has 1-3 heavy units, using 3-4 artillery units of the previous age (Or better the same age) is very helpful. The shortest healing times are found on Bronze Age units, with the time to heal one hit point increasing in the Iron Age before reaching the maximum 24 minutes per hit point in the Early Middle Ages. Example: Dug in: Units with this skill gains defense bonus if the attacker is a certain amount of fields away. Units that recently have entered the army configuration will go first unless another unit has a higher speed value. Each age has Long Range Units the units that can strike at you from a great distance away. Only when we reach the Colonial Age, and the units that attack at this juncture, will this defense prove to be more vulnerable. The units differ in their type. simply tweak some of the factors and try out their impact. Coupled with their high defense, these units are compare similarly to great sword warriors, but are not as vulnerable to random terrain generation. From ancient civilizations, through medieval kingdoms, and all the way to the future. And for proof, here is a screen shot of the battle that ensues after! They will then do the same thing, and build that one up to a level 4 or 5, and so on. forget it! If you dislike this, wait until you get to AE and do the 3rd round in GE. Grenadiers are infantry units, but will use a ranged attack. It works like this: First, the attacker does its damage, then the one being attacked hits back. Forge Points Calculator. Your email address will not be published. Quotes are not sourced from all markets and may be delayed up to 20 minutes. From each of the outermost hexagons add the Range value by counting the hexagons directly toward the enemy. They are slow, and are easily defeated by Musketeers and Field guns. This will keep you as a force to be reckoned with until you manage to unlock the crossbowmen in the High Middle Ages. We dont have to create them all to be impenetrable; and we can deploy some to be used as a deterrent against lower-tiered attackers. Ballistas are extremely weak in close quarter fighting. FoE-Info - Chrome Web Store - Google Chrome Cannons are stronger than Trebuchets, and therefore have the ability in the Late Middle Ages to perform better than Trebuchets. Musketeers are finely balanced with a good defense and great offense. The three most important things to note: mounted archers are very weak. This is due to their speed and defense. The game is similar to both SimCity and . The resulting data can be plotted with Our suggested solution is to deploy a 8 Trebuchet defense. So, in the common set-up if you can easily defeat the Powerful Troops that your enemy has placed alongside Rogues, then we advise that you take the Rogues out first, or close to first and fight on as you normally would. Son by now you are probably wondering: how can I tell from the square at the bottom, which fighter it represents and which hexagon square on the battle field does it point to? In this example, we would take out their Archers first, so it is important to bear in mind that our Ballistas have sustained some damage from theirs. If a unit loses all its life points, it is destroyed. Like mounted archers, Trebuchets can attack on the first turn. Create a new Google Account and download another Forge of Empire app from the PlayStore. Terrains are not Any battle simulators for Forge of Empires? : r/forgeofempires - reddit So be careful! Guild Battlegrounds Attrition Table - Forge of Empires - Wiki EN Example: Morale: A unit with this skill makes all friendly units start a battle with 1 point of armor, its will be extra 1 hp for all friendly units, for a total of 11 hit points. % of investors bonus (arc bonus) On the other Used to simulate combat between two fleets. Daily Challenges - Forge of Empires - Wiki EN I was always too lazy to collect enough data for an actual working formula, I just developed over time some pretty accurate estimates about all kinds of ratios to damage, but never a proper formula. This makes them hard to take down for players outside of the Colonial Age. Only fast units do not receive benefits through the terrain. Each unit has a maximum of ten life points. For 1.9 Thread purposes, we will be looking at the GB Investment tool to assist Annuity life expectancy Boundary value problem solver mathematica Calculus ii for dummies E=1/2mv^2+mgh solve for m Ex of quadratic equation Places. Comment *document.getElementById("comment").setAttribute( "id", "a34eaa464b38cb9281b6e06872fea113" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Forge of Empires Choosing Units to Attack First Guide. Assume your enemy has no military defense Great Buildings for the purpose of this example. It is also likely you will get duplicates at times. Because of this, it is likely that we are reserved until last -the final battle of the neighborhood. A defense consisting of 8 rangers or 8 dragoons is is practically impossible to defeat unless an attacker has 8 grenadiers or 8 rangers/dragoons and, is fortunate in the process. Often, a tactic like this is the difference between winning or losing a battle. Forge of Empires Tips has seen a number of different ways in which players use Rogues to defend. If you fancy yourself as a long term Forge of Empire warrior, we suggest you take the time and the Forge Points to get this Zeus Statue, level it up to level 10, and also get the other 4 Great Building we will now list below. Example: MIRV: A found only 1 unit in this skill, hits targeted units and between one and 3 additional units in range, able to target maximum 4 enemy units in one attack within range. This will be your unit, since we are trying to figure out who to attack. The Damage Calculator | Forge of Empires Forum Hello, i do not see in the interface of the game how to set my defensive army (i play on an Android device), i can only set my attacking army. Field guns are required to beat enemy musketeers, and musketeers are required to provide that final punch that field guns cannot provide against the remaining units. Halloween Event 2022! Free Online Games - Play Strategy Games and RPG Online for free! The last few expeditions have a full 8 troops in each wave, with 105% attack and defense. If you can get the Cannon or Tank, or enemy Ballista etc. 2-3 Artillery units should also be used when there are 0-1 heavy units and 1-4 total artillery, ranged, or fast units. That is easy. Be sure to read out other expert Guides. All you need to do as the user needs to do is enter your Foe type dmg bonus (rituals + equipment), base damage, and chain damage bonus. Personally, I have a pretty high attack boost on my primary world, +148% to be exact and I lose troops all the time too. The arc forge of empires calculator Forge of Empires great buildings - safe deposit on seats, no surpassing by strangers. player's attack/defense boost or the impact of some unit skills, such as the The game was initially released on 17 April 2012 (open beta phase). Basically, each unit moves and attacks once per round. Dont forget that you need to place your units in the defending army slot and not the attacking army slot. https://www.youtube.com/watch?v=_LfVszkU_pE&t=I wanted to share this little tool I made for calculating foe hits, the link is in the comments in the video. [Question] Is the auto battle feature rigged so that you loose? With the Colonial Age and the heavy defense units, we are presented with an option to create almost undefeatable defenses. For more information, please see our So, If you have a unit that is about to die, say with 1 or 2 health squares left, try to make as big a hit on the enemy as you possible can. This is all, unless you are trying to avoid giving PvP players battle points. Long awaited and now finally here. With this simulator, you can Specialized Unit Production: Pick a specific age that you want to target for fighting, and then build enough military buildings of that age to skew the results when collecting from your Alcatraz to produce those specific age units. We will explain how they can assist you in your PvP efforts as well as benefit your guild in the GvG wars. ), Defense Bonuses (like trees, bushes, and unit bonus), Attack Bonuses (like rocks, hills, and unit bonus), Just put the defense GB bonus you see at the bottom bar, Just put the attack GB bonus you see at the bottom bar, Put how much damage the attacking unit has taken. The heavy units are moderately slow and heavily armored. You should always try to put as many troops as possible into an army. The Arc level 9 10. Please keep in mind that it works ONLY with units of the same speed value but of different tiers, as you would rather have a Trebuchet go first than a Ballista you have yet to replace. The Damage Calculator | Forge of Empires Forum The great thing is, you can determine the enemies unit type by hovering over an enemy troop on the troop bar and looking at the unit type (2nd line from the top). However, there is only one counter-attack per round: even the strongest unit can be defeated by a swarm of enemies this way. In the last few months we put a lot of effort into making as many features directly available in the extension and taking the opportunity to add some more functionality.. If deployed appropriately, they can even defeat units from the High Middle Ages. against the opponents' unit type and the player's attack bonus. Description. Despite their power, it is advised to only deploy long-ranged units from the High and Late Middle Ages. With as little as 8 archers in your offensive army, you can overcome the majority of foes in the PvE map. If no opponent is in range, the unit moves forward as far as possible. Ranged units are fast and can attack from a distance, and their attack causes significant damage. Despite more heavily defensive units in the final age, our recommendation does not change from any of the previous ages. So heres out tip: If you are within range of several of the enemies troops, it makes more sense to attack the one who can fire next, as opposed to attacking the one closest (who just fired at you and is now the last one in the firing order). Mitchell Forge of Empires - Events February 25, 2017 0 Comment Pena lista zada do eventu karnawaowego 2017 wraz z nagrodami w formacie .PDF EVENT 2017 - Karnawa.pdf Understanding the above will help you determine what units are best to use when planning a military offense. The assignment of a defending army is unlocked by completing the Military Tactics (tech) research in the Iron Age. On a final note in our Military Offensive Strategy for Forge of Empires Grenadiers seem to be the most useless unit in the Colonial Age. Helps to spend FP efficiently and safely. As such, we wanted to write a Forge of Empires Battle Tips Guide that gives you the tips and strategies to take your battle tactics to the next level! Building military buildings and units purely for defense is therefore not advised and nto something that we advocate here at Forge of Empires Tips. But after a while it becomes more difficult to fulfill the quest, and they usually last longer. They are very slow, very weak defense, and mediocre attack. Your neighbors defenses will not stand a chance in battle! Thankfully, they will only take 1 bar (or less) of damage from a Trebuchet, and hence, they are useful for taking down 8-Trebuchet armies. These are a unique unit, and unlike any unit that have arisen in FOE up until now. This is the same for Dragoons. 3) And finally, simply select the removed units and move them . Here, the attacker will probably never attack again, making this a formidable deterrent. This way you can see what their military boost is and where they get additional attack and/or defense bonuses. (which is 0-0 Damage) then goes to 0-1 Damage, 0-2, 1-2, , and finally "One Hit Kill. Although, it is likely that they may be very weak when they get there. 1. Battle Calculator. Foe City Planner - city planning tool for Forge of Empires game Select Fresh Instance from the new panel to open a separate BlueStacks 4 window. We have to remember that this is inevitable when a defense meets a higher-tiered offense. Whats more, archers are fully capable of defeating units right up until and including the Early Middle Ages. Is the battle over and your units have been damaged? In your city, be sure to add and build Great Buildings for increased fighting power! If you dont kill it, you would have seriously weakened it. We will look at a number of different tips and a variety of methods to improve your success. Fighting with 1 or 2 Rogues can be useful. They will fare very well against the majority of Colonial Age units. Or you can import the city from the game. Forge of Empires Wiki | Fandom This is all a very easy process which requires no more than a minute. The answer is quite simple. Does not stack. In our next example, lets flip the scenario and reverse it. Decoys take 500 treasury goods and 4hrs to build, and will make it so there's a 15% chance that the guild attacking the sector will suffer double attrition for each win. There are few considerations that need to be considered before aging up to prevent being in an awkward position. Are you looking for something that makes playing easier for you, but don't want to cheat? In battle: infiltrate! Return percentage - the percentage bonus you receive from your Arc. Thats why weve written thisForge of Empires Military Guide; to give you the upper hand in battle! It is important to note that defending units do not get killed or even lost so you might as well set up some defense. For the past month or so, I decided to get back to calculating damages on units. Make sure that you and at least 10 or more of your fellow guild members are in Iron Age or higher. I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give hence: The Damage Calculator. Sell off your archery ranges and build 3 or 4 crossbow ranges. I found a solution for this. But one method that we often see, and is often used by our enemies, is when they deploy an army that consists of 1 or 2 Powerful Troops and 6-7 Rogues. At the start of Forge of Empires, your defense should just be compromised of spearmen. Water areas are impassable, and other types of terrain costs extra movement points when they are crossed. The answer to the equation is 4. https://docs.google.com/spreadsheetRDd3cWQ0aDZNY1dLY3V5UnVoVEE&usp=sharing#gid=0, Bonuses not affected by GB boosts (from Units, Terrain, Dugout, Chivalry, etc. They are your solution to being plundered less, up to 50% less! Game Version: v1.5/2 v3. You are using an out of date browser. If most of the units are light units, Artillery units should not be used. Forge of Empires Choosing Units to Attack First Guide by Surge. I have seen many people complaining about how the AI randomly chooses whatever units will start first in your army during a battle. Remember, only Bronze Age units will be attacking. It may not display this or other websites correctly. Your enemy has 7 Rogues and 1 Ballista. This will be the one who will be firing next for the enemy. They have the ability to fire immediately at the defending army from the very first turn. Are you sure you want to create this branch? It is worth remembering that Cannons are an option and a viable replacement for Trebuchets. in the Stone Age with little more than a few tents, it is your task to show your online strategy game skills and develop your city through the ages of history in this browser based empire game. For example, Rogue. By having these units in our defense, it is inevitable that the attacker will lose at least a couple of units. They should be used depending on the enemy troops. Moreover, a Progressive age soldier gains defense strength when he is placed in a trench. Statistics. Their range is 2 less than that of a Trebuchet. The stats of units might get further influenced by a percentile boost. Meaning he cannot be seen and targeted by any enemy from distanced when he is placed there. Just like the Bronze Age tournament, an option is presented to us in the Early Middle Ages. damage is then randomly chosen among all possible values. Getting Started: strategy game basics - Forge of Empires while i have to use my leftovers from 1st wave. What matters most is that you know what you are fighting against. These are heavier, and have the same movement as heavy knights.Ulitametly, they have the highest defense in the game and are therefore fantastic defensively. Military boost: All units in the attacking army of this player get a bonus to both their attack and the defense stats, which means they take less damage and deal more. In 2013, a television advertising campaign helped the game reach 10 million user registrations. Copyright 2019-2023. The resulting I've looked at the formulas behind the spreadsheet and the attack and defense power is obvious enough but there seems to be a lot of arbitrary formulas thrown in to the mix to calculate the actual damage. Basalt, Brass, Gunpowder, Silk, Talc Powder, Coke, Fertilizer, Rubber, Textiles, Whale oil, Asbestos, Explosives, Gasoline, Machineparts, Tinplate, ConvenienceFood, Feronconcrete, Flavorants, LuxuryMaterials, Packages, Genome Data, IndustrialFilters, Renewable Resources, Semiconductors, Steel, BionicsData, Electromagnets, Gas, Plastics, Robots, Nutrition Research, Papercrete, Preservatives, SmartMaterials, TranslucentConcrete, Algae, Biogeochemical Data, Nanoparticles, PurifiedWater, Superconductors, A.I. But that doesnt mean we shouldnt deploy long-ranged units; these are beneficial for many reasons. The second table contains the values of the bonuses. 1.9. To start using BlueStacks Multi-Instance, simply head over to the Bluestacks Menu page and look for the My Apps icon and select the Multi-Instance feature. FOE: fair trade calculator That is certainly the case with the Ranger we looked at in our example above. is always 3 per tile, i.e. Hopefully, we may just be left alone once they see our Mounted Archers. Compared with the 8 Legionnaires, we see that Or otherwise you are simply not defending your city. under Army Management there is a blue icon for defending army. Building - the building you wish to snipe. The Terrain offers two different effects in the game: Firstly, it affects movement. Field guns always require just 2 hits to be killed. When it comes to upgrading, Crossbowmen provide new benefits to archers in regards to damage and also in their defense. They can wield a good amount of damage against Grenadiers, Rangers, and Field guns. Example: Recharge: A unit with this skill attacks every two turns.