Items stored in inventory or chests will not work. All rights reserved. I can't wait to share it with all of you!). Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Added "Harder Crafting" as a configurable addition (default = false). Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Needs this for the Character Lance to be in your game. Alex is one of the twelve characters available to marry . Fixed an issue where the snatcher worm had a high spawn rate. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Stardew Valley Expanded Wiki is a FANDOM Games Community. Perfect for players who want to use Calico Desert for placing objects. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Grammar and style checked SVE 12 heart events. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). The Adventurer Guild is now locked until the landlslide is cleared (mines access). With a little dedication, you might just be the one to restore Stardew Valley to greatness! For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed an issue where landmarks on the island reverted to destroyed states. Redesigned Crimson Badland serpents. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Fixed an issue where trees adjacent to the GF spouse area flickered. Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). Added the Custom NPC Fixes framework to SVE (no longer a required download). Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. He now plays Junimo Kart instead of JotPK in the arcade. Added a world map for the Crimson Badlands (cutscene only for now). Added "Lower Profit Margins" as a configurable addition (default = false). Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. The SVE custom tilesheet has been expanded with new furniture. Juice must be collected from Keg while quest is active. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Nerfed Radioactive Bass fish pond produce. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Increased forage spawns at Junimo Woods (10 > 20). 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed an issue where some players couldn't trigger SVE special order quests. It'll be remastered as a 2 heart event in the future. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Optimized forest crop patches, which were causing long first time loads. This allows the player spouse to join in on the fun and gives access to buildings/activities. Got rid of the fallen tree in the woods due to recolor incompatibility. Fixed an issue where spouse objects would not appear on IF2R. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. All SVE events have been rewritten (over 70!!!). Wood obtained from a Wood Chipper counts. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Fixed an issue where Susan's Friday schedule bugged out. 10-16-2020: Added shadows to the pet water bowl on IF2R. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Fixed a layering issue where Gus' couch clipped into him. Leah now gives the player a green bean in their inventory during her year 1 community garden event. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This page was last edited on 1 February 2023, at 03:25. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Players can now walk around the building and hug the river bank. Only triggerable year 1 in spring. Changed Hank's internal namespace to fix a mod compatibility issue. Designed new waterfall sprites and animations. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. These tracks play in new locations and cutscenes involving new characters. Slightly nerfed the price of clownfish and starfish. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Redesigned the summit entrance. Added Morris to the Winter Star festival. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Fixed an issue where trees could grow inside the minecart cave on IF2R. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Olivia's schedule has received several changes. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Olivia no longer tells the player they worked as an accountant. Huge thanks to the Stardew Valley developers! Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Added reaction dialogue for NPCs in Claire's 14 heart event. Adjusted the artifact spawn rates at Blue Moon Vineyard. New original music will come in a future update. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Players can use their scythe/sword to remove glitched grass. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion. Andy has been added! If SVE isn't your thing then I recommend expanded access maps. Susan's 10 heart event added odd crafting requirements for some objects. Takes place in the forest, sunny weather, not the winter season. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Added 'advanced moves' to many NPCs in all festivals. Animal products, artisan goods, crops, and forage sell for 20% less. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Players can now refill their watering cans at Marnie's crop field. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! With SMAPI 3.0, town.xnb is no longer required for SVE installation. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. Added new cover art titled "Ginger Island Resort". Gofer (Complete 10 'Help Wanted' requests), A Big Help (Complete 40 'Help Wanted' requests), If done long before this quest, building a, Other items which are loved by at least 3 villagers and are also relatively easy to stockpile are. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. Starfish and clownfish are now compatible with the More Fish mod. Follow me for sneak peeks and updates. Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Added two new warps at ??? Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. Added SVE characters to the 'main' festival events. Within a secret lock-box, you found a note with peculiar instructions. Fixed several glitched tiles on a couple maps. Yep. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Fixed a bug where players got stuck in the Wizard's 2 heart event. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Fixed an issue where SVE fish pond population gates didn't work correctly. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. It'll remove the long part of grass adjacent to the dirt crop field. Removed many static flowers and mushrooms from all maps due to requests. Changed the format of several location messages to letters. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Increased the rarity of four leaf clovers in the western cindersap forest. These characters have limited schedules and dialogue. Added compatibility for Ran's Harvest Goddess. Grampleton Fields has been removed and added to an optional download. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Players clipped into the IF2R farm cave when entering it. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Edited Jas' 8 heart event dialogue. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Increased forage spawns at Calico Desert by 20%. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Fixed an issue where SVE fish roe didn't properly display correct colors. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. This time, the instructions are more cryptic. Redesigned the Jenkins' Residence exterior. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Got rid of the dark green grass patches on the IF2R crop fields. Players won't be placed in the path of the signpost. (And of course all the mods required to run SVE). Default = "false". 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed an issue where players couldn't turn in Pam's quest if her house was built. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. It seems Mr. Qi's strange scavenger hunt has come to an end. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Fixed compatibility issues with several mods. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Download "Summit Reborn", then download V1.0.10. Nothing to see here :). Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Resampled many measures in the "Camilla's Tower" soundtrack. Wizard could be found outside his tower before players saw the Junimo note event. Players will no longer walk into the fence, freezing the event. Added compatibility for the official Stardew Valley 1.5 update. There are 4 types of Help Wanted quests that can be posted. Fixed an issue where players couldn't interact with several trash cans in town. Fixed the ambient sound effects in Morris' event when it was raining. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Redesigned the area around the Stardrop Saloon. ^. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Mind dropping a few taters into a keg and bringing me a batch or two? SVE fish can now be placed in fishponds. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. George thinks no one in town cares about him. Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. Added a new configuration called "OlderSophiaPortraits". ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Added Claire, a Joja cashier, as a fully fledged NPC. Purple mushrooms no longer spawn out of season. Fixed an issue where players could clip into Andy's trellis crops. Added Victor to Sam's 8 heart event as a background character. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! This config will change Sophia's portrait art to look more older. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. They were preventing adequate vision when traversing the path. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. Added more grazing farm animals to Marnie's ranch. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Added a new section and graphic to the descriptions page titled "Donations". Added a fishing spot at the Crimson Badlands. Added butterfish and lunarite to Victor's love category. Fixed an issue where the Grampleton Fields boat wasn't functional. The new vanilla end-game weapons have the tempered galaxy weapon stats. Several of Sophia's schedules have been slightly altered to reflect this change. Added Sophia's grange display to the SDV fair. JojaMart no longer sells seeds out of season. Visit Fandom's Community Central! Fixed compatibility for the Stardew Valley Aquarium mod. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". Added a new event for Jas. Balanced prices in a "certain area" on a "certain map". -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. This translates to summer 17th year 3. She now has a chance of visiting Ginger Island Resort once unlocked. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". The SDV Expanded SAAT pack which holds the custom music, and so on. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Fixed an issue where entering the summit map on a horse glitched the scenery. Definitely nothing like that. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. This insures players can see these events and they don't trigger later in the day. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. and Victor is the sweetest ever. Fixed an issue where farmhands couldn't complete all Nexus warp points. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Fixed a graphical glitch in deep cave on IF2R. Fixed several map tiling errors at the Highlands. Jace's shop at ??? Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Changed butterfish and puppyfish spawn time to anytime of the day. Players most throw out their old IF2R folder and reinstall. This is another addition to the seasonal edits configuration (default = "true"). This tree was preventing vision of the log and entrance to the secret woods, confusing players. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Fixed an issue where ??? A rose that reminds you of the valley. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Fixed an issue where farmhands didn't get ??? Altered the desert pillars to match canon. Extended GF 20 tiles to the right (inaccessible space). It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Default = "false". Added new forage areas and types to several maps. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Reduced the size of the desert railway map. Players must install this optional file if they wish to continue playing with this map. Added three new maps: Crimson Badlands, Desert Railway, and ???. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. The world map will reflect these configurations. Increased sea shell spawns at Fable Reef. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Town East is fixed and now farmable! The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. All that matters is that you have counts of 25 harvests and 25 shipped. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. Fixed many glitched back layer tiles in many maps. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Added a quick event for Lewis outlining Community Day. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Added Scarlett as a fully fledged NPC. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. Grammar and style checked location strings and spouse perfection dialogue. Added skeleton mages to the Crimson Badlands. Fixed an issue where SVE mail in the collections menu displayed "???" He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Fixed a graphical glitch on Pam's upgraded house. Trees will eventually grow in the area. Deep Cave spawns a modest amount of geodes and minerals. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Fixed tiling issues at Shearwater Bridge. -Crop phases didn't display correctly in Pelican Town. Added mist effects for Immersive Farm 2 Remastered.